Friday, January 28, 2011

FREE SUMMARY OF MY BOOK AVAILABLE!

Finally after three months of updating my book it is currently being translated into English! Hooray!

The title will be: A Brand New Playground - Building Brands in the Digital Era



As I wanted to share the contents in an early stage please feel free to download and share the free summary (demo). You can find it HERE.

The main topic of the book is how games can be used to achieve marketing objectives in the digital era.

The first chapter basically describes the different platforms, genres and provides a historical overview of games throughout the past.
The second chapter describes the consumers that play games. Ten years ago it was merely kids and teenagers playing games, but the past five years we have seen that mothers and elderly are playing online games more and more.
The third chapter reveals a lot of cases that support objectives within the marketingmix, on product-, price-, place, personnel and promotional matters.
The fourth and final chapter reveals how games can be put to use within the field of Brand Management and Marketing on a theoretical level. I have developed three models that help agencies, organizations and brands to develop concepts that build bridges between them and the target audience.

Amongst them are the Branding Checklist, The Brand Play model and the CoCha-model (gotcha!).


Have fun reading it, share the pdf with friends and collegues and tweet your feedback to:



@BartHufen or #BrandNewPlayground



Please feel free to join my community on Linkedin called BrandNewGame


Bart

Thursday, January 27, 2011

Sony confirms a new handheld PlayStation with touchscreen and 3G



Sony Computer Entertainment just confirmed that it is developing a new PlayStation Portable with touch-screen and 3G network capabilities.

The current name for the device is NGP (Next Generation Portable), but it will be likely to change towards the releasedate end of this year.

Check www.playstation.com/psmeeting2011 for some images of the product. Surprisingly, the design is fairly comparable to the current PlayStation Portable design, but it will have a lot of new functions and amazing technical specifications.

Amongst them are a 16 million color OLED multi touch screen, front and rear camera, dual analog sticks, build in GPS and three-axis compass.

Presenting during Trendsfactory March 24th 2011 - De Parade 's-Hertogenbosch

I am really honored to speak during Trendsfactory 2011 next to people like Stephen Fellinger (Spin Awards), Martijn Aslander (Lifehacking) and the crazy Cor Molenaar (Shopping 3.0) and many others.

I recommend all Dutch internet marketeers to subscribe to this event NOW as we will present the future of internet, social media and using games as a marketing tool. We will present the future of your marketingmix related to product, price, place (innovative distribution), people (training) and promotion (marketingcommunication).


To read more information about the event or to subscribe, check this link:

http://www.trendsfactory.nl/

Thursday, January 13, 2011

SmartGate-The Game JUST WENT LIVE!



When I started writing the Dutch version of my book ‘A Brand New Playground’ (Laat met je merk spelen) and thought about how games could be used to achieve marketing objectives, the last thing I thought I would come across is the development of a game to support change management issues. Ironically this example was one of the first projects I was involved in when I founded my company BrandNewGame. Air Cargo Netherlands, Schiphol airport and the Dutch Customs approached IJsfontein (a Dutch gamedeveloper) to develop a game that would help them to improve cooperation between the parties in the logistic chain. I was personally involved as an advisor. Together with the client (Air Cargo Netherlands) we defined the overall goal for this project and game-specific goals.
The overall goal was for Schiphol airport to keep its international competitive position as a freightway to Europe.
To maintain this competitive position, Schiphol (and all parties in the logistic chain) needed to speed up the logistics process from intake to delivery. The overall workflow concept to increase efficiency, reliability and security was called SmartGate and involves e-freight, a series of licences and one Information System for all parties in the chain.

The three goals for the game where:

- Increase awareness for SmartGate
- Give insight in the logistic process
- Internalize the new working method

After a thorough analyses we came up with three game concepts that should gradually grow from easy and fun towards a more serious and intense gameplay. IJsfontein embraced this concept and successfully developed the games.
I don’t want to give away too much of how the game looks, but basically you see an airport which you have to manage from a ‘helicopter-view perspective’ with all parties involved in the logistic chain. In the first game you can only ship goods (red and green) from shipper to handler to – eventually – load airplanes and increase your score. Red cargo (and red trucks) means that something is wrong. Either the information about this shipment has not been delivered in time, information on the airway bill might be illegible, information might be missing etc. The variables that influence the red or green status of cargo will be more detailed in the next games. The goal in the first game is to fly out as many planes as you can, (loaded from top to bottom to increase efficiency) and to keep your warehouses as empty as possible (Just In Time management).
We started this project early 2010 and the first game is almost finished now. Starting the 6th of January 2011 the game will be playable through www.smartgatethegame.nl and I’m really looking forward to the response.

This is just an example to illustrate how games can help to achieve marketing objectives, in this case even support change management issues within a branch.
‘A Brand New Playground’ will show you how games can be used as a marketing tool and how to build brands in the digital era. We are talking about the era in which people have transformed from passive consumers to participating players.

This is an impression of the room and the crowd!


And me ... ;-)

Friday, January 7, 2011

A Mobile update: Phones versus Pads versus Computers - Globally




Internet Trends Presentation -

Read the full article and response at Mashable

Friday, December 31, 2010

Wishing not ALL of your dreams come true in 2011!



Since life can be largely compared to games or the other way around I hope that you will not achieve all your goals. Purpose is the most important thing in life. It is what keeps you going and keeps you developing yourself into a better (or worse) person. It helps you to continuously aim higher and get closer to achieving whatever you wish to achieve.

Therefore I hope not all your dreams come true in 2011, because you always need something to wish for. But keep setting goals and keep on dreaming, because hope and purpose is what helps you to reach the next level!

Thank you very much for following me in 2010 and I hope to keep on inspiring you in 2011 with new cases and projects I have been involved in. My next goal is to have my book translated into English and to undertake some great projects with some really nice clients.

Furthermore I am thinking about an iPad application containing all the information you need on gaming and branding. Let me know if you think that's a good idea!

For now - be nice to each other and remain healthy!

Thursday, December 30, 2010

South park - Facebook Episode[HQ]



You can even play Yahtzee on Facebook and build your own farm! ;-) Like 60 million people have been doing the past year... I still find that amazing!

Friday, December 24, 2010

BrandNewGame presentation: Digital Interactive Branding

I have updated my earlier presentation about building brands in the digital era.
It is based on five years of research and reading books about strategic branding and management of organizations that grew from good to great (Jim Collins).

Other books I took inspiration from are The Tipping Point, 7 Habits of Highly Effective People, Conversation Management, Conversational Capital, Free, Authenticity, The Experience Economy and loads of TED talks and research from Distimo, Nielsen, TNS Nipo, trend reports (Science of the Times, Most Contagious 2010, Forrester) and many, many more web-based intelligence.

I have compiled all the information into 5 Brand Objectives that each Brand and Organization should follow to become (or remain) successful in the Digital Era.

The presentation also includes my vision on the internet (forget offline and online, below the line or above the line!).

The third part of the presentation includes the CoCha-model about which I have been presenting a lot in 2010. I have changed 'Consumer' into 'Communities' since we are all more and more influenced by what we do on digital communities (social media) and influence all our party-members as we share what we think is cool, relevant or an exceptional product.

Let me know what you think!

Wednesday, December 22, 2010

Battle of Branchage



This projection mapping is quite cool as well - as is the one below! ;-)

3D Projection Mapping



An incredible cool 3D Projection on a building. This is the future of visual entertainment if you ask me!

STUNNING!

Thanks for the tip @Kevin Megens from Artibite the leading motion graphic company in The Netherlands (Based in Utrecht)